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- ;
- ;
- ; Catalog Description for Soliton by Kai Nickel
- ;
- ;
- ;
- ;******************************************************************************
- ; About
- ;******************************************************************************
- ;
- MSG_APPDESCRIPTION (100//)
- Solitaire card game
- ;
- MSG_ABOUT_TITLE (//)
- About Soliton
- ;
- MSG_ABOUT_VERSION (//)
- Version %s (%s)
- ;
- MSG_ABOUT_TEXT (//)
- \n\
- Copyright 1997 by Kai Nickel \n\
- \n\
- Giftware\n\
-
- ;
- ;
- ; *** Hello translator, you may enter your name here ***
- ;
- MSG_ABOUT_LANGUAGE (//)
- English language by Kai Nickel.\n\
-
- ;
- MSG_ABOUT_OK (//)
- _Ok
- ;
- MSG_ABOUT_MUI (//)
- _About MUI...
- ;
- ;
- ;
- ;
- ;******************************************************************************
- ; Main Window
- ;******************************************************************************
- ;
- MSG_WIN_TITLE (300//)
- Soliton
- ;
- MSG_WIN_SETTINGS (//)
- _Settings
- ;
- MSG_WIN_SETTINGS_HELP (//)
- Change program settings
- ;
- MSG_WIN_NEW (//)
- _New
- ;
- MSG_WIN_NEW_HELP (//)
- Start new game
- ;
- MSG_WIN_SWEEP (//)
- _Clean up
- ;
- MSG_WIN_SWEEP_HELP (//)
- Try to move all cards\n\
- to their final position\n\
- auomatically.
- ;
- MSG_WIN_UNDO (//)
- _Undo
- ;
- MSG_WIN_UNDO_HELP (//)
- Make last move undone
- ;
- MSG_WIN_STATISTICS (//)
- S_tatistics
- ;
- MSG_WIN_STATISTICS_HELP (//)
- Show game statistics
- ;
- MSG_LOAD_CARDSET (//)
- Loading cardset
- ;
- MSG_LOAD_PATTERN (//)
- Loading pattern
- ;
- MSG_WIN_MOVE (//)
- _Move
- ;
- MSG_WIN_MOVE_HELP (//)
- This button indicates a\n\
- possible move - and executes\n\
- that move if you click.
- ;
- MSG_TIMER_HELP (//)
- Time elapsed since start of\n\
- this game. Only running while\n\
- window active.
- ;
- MSG_REQ_NEWGAME (//)
- Start a new game now?
- ;
- MSG_REQ_QUIT (//)
- Quit Soliton now?
- ;
- MSG_REQ_GADGETS (//)
- * Ok | Cancel
- ;
- ;
- ;
- ;******************************************************************************
- ; Menu
- ;******************************************************************************
- ;
- MSG_MENU_PROJECT (500//)
- Project
- ;
- MSG_MENU_PROJECT_NEW (//)
- N\0New game
- ;
- MSG_MENU_PROJECT_SWEEP (//)
- C\0Clean up
- ;
- MSG_MENU_PROJECT_UNDO (//)
- U\0Undo
- ;
- MSG_MENU_PROJECT_ABOUT (//)
- ?\0About...
- ;
- MSG_MENU_PROJECT_HELP (//)
- H\0Help...
- ;
- MSG_MENU_PROJECT_STATS (//)
- T\0Statistics...
- ;
- MSG_MENU_PROJECT_ICONIFY (//)
- I\0Iconify
- ;
- MSG_MENU_PROJECT_QUIT (//)
- Q\0Quit
- ;
- MSG_MENU_SETTINGS (//)
- Settings
- ;
- MSG_MENU_SETTINGS_SOLITON (//)
- S\0Soliton...
- ;
- MSG_MENU_SETTINGS_MUI (//)
- M\0MUI...
- ;
- MSG_MENU_PROFILES (//)
- Profiles
- ;
- ;
- ;
- ;
- ;******************************************************************************
- ; Settings
- ;******************************************************************************
- ;
- MSG_SETTINGS_TITLE (700//)
- Settings
- ;
- MSG_SETTINGS_TOPIC (//)
- Soliton settings
- ;
- MSG_SETTINGS_SAVE (//)
- _Save
- ;
- MSG_SETTINGS_SAVE_HELP (//)
- Permanently save settings
- ;
- MSG_SETTINGS_USE (//)
- _Use
- ;
- MSG_SETTINGS_USE_HELP (//)
- Use settings until the next time\nyou start the program
- ;
- MSG_SETTINGS_CANCEL (//)
- _Cancel
- ;
- MSG_SETTINGS_CANCEL_HELP (//)
- Ignore all changes
- ;
- MSG_SETTINGS_PATTERN (//)
- _Pattern
- ;
- MSG_SETTINGS_PATTERN_HELP (//)
- Background pattern of the playfield
- ;
- MSG_SETTINGS_CARDSET (//)
- Ca_rdset
- ;
- MSG_SETTINGS_CARDSET_HELP (//)
- File or directory that contains the cardset
- ;
- MSG_SETTINGS_OPEN (//)
- _Open cards
- ;
- MSG_SETTINGS_OPEN_HELP (//)
- How many cards should be opened\n\
- when you click the stack?\n\
- The higher the harder the game\n\
- will be.
- ;
- MSG_SETTINGS_BLOCK (//)
- B_lock moves
- ;
- MSG_SETTINGS_BLOCK_HELP (//)
- Allow only to move the whole block\n\
- of cards instead of single ones.\n\
- This will make the game harder.
- ;
- MSG_SETTINGS_OPAQUE (//)
- Opa_que cards
- ;
- MSG_SETTINGS_OPAQUE_HELP (//)
- Show the whole image of a card\n\
- instead of just a border, when\n\
- moving it with the mouse.
- ;
- MSG_SETTINGS_BUTTONS (//)
- _Buttons
- ;
- MSG_SETTINGS_BUTTONS_HELP (//)
- What kind of buttons\n\
- do you want to have?
- ;
- MSG_SETTINGS_GAMEPLAY (//)
- Gameplay
- ;
- MSG_SETTINGS_DESIGN (//)
- Appearance
- ;
- MSG_SETTINGS_AUTOOPEN (//)
- _Auto open
- ;
- MSG_SETTINGS_AUTOOPEN_HELP (//)
- Automatically turn around the\n\
- topmost face-down card of a stack.\n\
- This is just more comfortable\n\
- and does not affect difficulty.
- ;
- MSG_SETTINGS_INDICATOR (//)
- _Indicate moves
- ;
- MSG_SETTINGS_INDICATOR_HELP (//)
- Show the 'Move' button every time\n\
- there is a possible move.
- ;
- MSG_SETTINGS_BUTTONS_ROUND (//)
- Cool buttons
- ;
- MSG_SETTINGS_BUTTONS_STANDARD (//)
- Standard buttons
- ;
- MSG_SETTINGS_BUTTONS_NONE (//)
- No buttons
- ;
- MSG_SETTINGS_ANIM (//)
- _Fly speed
- ;
- MSG_SETTINGS_ANIM_HELP (//)
- Speed of the cards flying\n\
- to their destination
- ;
- MSG_SETTINGS_NOANIM (//)
- no anim
- ;
- MSG_SETTINGS_BEEP (//)
- _Beep
- ;
- MSG_SETTINGS_BEEP_HELP (//)
- Use display beep\n\
- to signal errors
- ;
- MSG_SETTINGS_PROFILE (//)
- Pro_file
- ;
- MSG_SETTINGS_PROFILE_HELP (//)
- Name of the profile
- ;
- MSG_SETTINGS_PROFILES_HELP (//)
- List of all profiles.\n\
- A profile is a combination\n\
- of a cardset and a pattern\n\
- that can be referred by a\n\
- single name.
- ;
- MSG_SETTINGS_GRAPHICS (//)
- Profiles
- ;
- MSG_SETTINGS_NOPROFILE (//)
- <empty>
- ;
- MSG_SETTINGS_AUTOTURN (//)
- A_uto open topleft
- ;
- MSG_SETTINGS_AUTOTURN_HELP (//)
- Automatically open the <n>\n\
- cards of the top left stack\n\
- after turning around that stack.\n\
- This is just more comfortable\n\
- and does not affect difficulty.
- ;
- MSG_SETTINGS_REQS (//)
- Re_quester
- ;
- MSG_SETTINGS_REQS_HELP (//)
- Ask before starting\n\
- a new game or quitting\n\
- the program.
- ;
- ;
- ;
- ;
- ;
- ;******************************************************************************
- ; Statistics
- ;******************************************************************************
- ;
- MSG_STATS_TITLE (900//)
- Statistics
- ;
- MSG_STATS_TOPIC (//)
- Game statistics
- ;
- MSG_STATS_CLOSE (//)
- _Ok
- ;
- MSG_STATS_SCORE (//)
- Score
- ;
- MSG_STATS_SCORE_HELP (//)
- Overall game score
- ;
- MSG_STATS_TURNS (//)
- Turns
- ;
- MSG_STATS_TURNS_HELP (//)
- How many times did you\nturn around the game stack?
- ;
- MSG_STATS_WINS (//)
- Won
- ;
- MSG_STATS_WINS_HELP (//)
- Number of games you\nfinished successfully
- ;
- MSG_STATS_LOSSES (//)
- Lost
- ;
- MSG_STATS_LOSSES_HELP (//)
- Number of games you aborted
- ;
- MSG_WINNER_TITLE (//)
- Congratulations!
- ;
- MSG_WINNER_TEXT (//)
- \n\
- You finished the game.
- ;
- ;
- ;
- ;
- ; End of catalog description file
- ;
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